Scoundrel

♦ a solitaire card game ♦

designed by
Zach Gage and Kurt Bieg

coded by
Pedro Fontoura

2023-1013-2015

Scoundrel

A single player rogue-like card game for use with a standard deck of playing cards. It was developed by Zach Gage and Kurt Bieg.

Cards serve as monsters (spades and clubs), weapons (diamonds), and health potions (hearts). The rooms of the dungeon are created by laying out cards in groups of four. Progress is made through the dungeon by playing three of the four dungeon cards.

The game ends when life points reach zero or the player has progressed through the entire dungeon.

Red cards are limited to the maximum value of:

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This is embarassing...

Please, send me a screen capture or the text below so that i can adress the situation. Thank you!